WebMay 22, 2024 · I am doing a project of RFID card reader with PIC18F45K22 @ 4 MHz external crystal. I am using UART baudrate of 9600 bps. My card gives the below data. So, [02]1400508931FC [03] repeats if card is placed near reader. This I found by connecting the card reader to PC and watching the data on Termite Serial terminal software. WebNov 13, 2024 · bit 5 RC1IF: EUSART1 Receive Interrupt Flag bit (1) 1 = The EUSART1 receive buffer is not empty (contains at least one byte) 0 = The EUSART1 receive buffer is empty RX or RC? #1. 13 Replies Related Threads. mbrowning . USNA79. Total Posts : …
Help needed with RFID card reader Forum for Electronics
WebFeb 14, 2024 · Maybe RC1IF is stuck at "1". From what I can see in the data sheet the only way to clear RC1IF is to read the receive buffer RCREG1. Also, if there is a responce to the … WebNov 6, 2014 · What you need is a 'flag' (a bit or variable) inside the ISR that the main routine can use to see if the interrupt has ocurred and therefore that the Recv_Data variable holds the received byte. I suggest you add a line in the ISR something like "UsartDataAvailable = 1" then in the main routine, instead of checking. Code: how find lost iphone
microcontroller - PIC18 UART interrupt priority problems
WebJun 1, 2015 · Welcome to EDAboard.com Welcome to our site! EDAboard.com is an international Electronics Discussion Forum focused on EDA software, circuits, … WebJun 3, 2013 · PIC 18F46K22, MikroC: Trying to implement USART interrupt. I have two 18F PICs working next to each other. One is requesting data over UART from another source, their both receiving the (same) incoming data. The first PIC (18F4450) which is requesting the data works fine, but on the second PIC (18F46K22) the received bytes are 'moving' … WebJan 11, 2007 · Likewise, RC1IF is bit 5 of the Peripheral Interrupt Request register 1 (PIR1). this bit is used as a receive interrupt flag bit for a USART. RC1IF: EUSART1 Receive Interrupt Flag bit 1 = The EUSART1 receive buffer, RCREG1, is full (cleared when RCREG1 is read) 0 = The EUSART1 receive buffer is empty higher or lower multiplayer